I’m looking for serious managers willing to commit for years to come for my brand new Keeper league. Details below:
Keep On Keepin’ On
League fee is $20
Payout will be:
-Managers can keep 0, 1, 2, or 3 players.
-If you keep at least one player, you designate 1 player as your “Franchise Player”, who you are able to keep for sure. Any other players you would like to keep are put into a lottery and one player will be randomly chosen to not be kept and thrown back into the player pool for everyone to be able to draft. Your Franchise Player can be the only player with their position from you keepers.
I want to keep Dan Marino, Randy Moss, Walter Payton, and Barry Sanders because they are already on my team for the season we just finished. I want to ensure I keep Marino so I designate him my Franchise Player. He will be kept on my team 100%, but I still need to pay the price to keep him (explanation on cost coming later). So Moss, Sanders, and Payton go into my lottery and randomly 2 players (for example sake let’s say Sanders and Moss) get selected and stay on my team as keepers. I must still pay the cost to keep them and Walter Payton was left out so he is put back into the pool of players that may be drafted by the other teams during the draft.
-To keep a player on your team going into the next season, they cost you the round that they were drafted in. (You draft Adam Vinateri in the 5th round this year, you can keep him next year by forfeiting your 5th round draft pick)
-The cost of a kept player raises up a round for the second year that you keep them. (So if you kept Vinateri for a 5th round one year, and choose to keep him the following year, he would cost you a 4th round pick). If you keep said player for a 3rd year, the draft round price raises again.
-Once a player has a 1st round draft pick price, it stays there. You may still keep them as long as you want as long as you can pay the price.
-You must have the round that you need to pay for a potential kept player. If you do not have a draft pick for that round, you may pay a higher draft pick to substitute. If another manager acquires that player, they would not have to move up another round.
-If you have two players drafted in the same round that you would like to keep, you could either acquire another draft pick via trade or you could pay a higher round draft pick.
-Even if a player is dropped and picked up by another manager, if they choose to keep said player they still cost the draft round they were taken in.
-If a player was not drafted at all, is picked up and is wanted to be kept the following year, the draft round price is a 9th round pick.
-We use a Free Agent Acquisition Budget (FAAB) system. Players on waivers may be bid on by any manager, with their $100 in imaginary budget that each manager starts with at the beginning of each season.
-Managers may trade players, future draft picks, and FAAB money to any other manager. All trades are approved immediately by Commissioner unless there is provable collusion between 2 managers. Trading can start right away, even before the first season starts! You may trade draft picks to other teams right off the bat, even without players on your team.
-Managers will have control of their players and free to trade when registration opens up in June.
-Managers must claim who they are deciding to keep by August 1st of the upcoming season.
-Draft order each year is determined by a lottery. The amount of chances will be determined by your finish. (12th place receives 12 chances, 11th receives 11, and so on until 1st place gets 1 chance). Draft will be a snake draft.
-We are a Point Per Reception (PPR) league. This simply means a player gets a point each catch they receive in a game.
-Our rosters consist of:
6 bench spots
IR (Injured Reserve)
-The IR spot is important to Keeper Leagues. This spot is only able to be occupied by players who are on IR or he PUP list in the actual NFL. It is handy in case your main player blows out his ACL, you can stash him on your bench while they heal.